In Football Manager tactical instructions can be given by using team instructions, player instructions, and player roles and duties.
It should be noted that there may be errors in the effects listed for the tactical instructions as many effects are not directly shown in the UI, while tactical theory concepts applied to the tactical instructions may not be 100% applicable. Some effects are assumed from earlier versions of the game. However, it is not necessary to know the exact mechanics of each tactical instruction to create logical tactics.
Team instructions give tactical instructions to your whole team or to groups of players in your team. They can be used to:
- Implement system fluidity.
- Implement component styles* (including core styles*, attacking styles* and defensive styles*), which are used to create playing styles.
- Implement match strategies, which are tactics used in particular match scenarios.
Player instructions give tactical instructions to individual players and, therefore, assign tactical roles*. They are set by player roles and duties but they can also be edited manually. They can be used to:
- Achieve an appropriate responsibility distribution*, which is an important part of achieving playing system balance.
- Instruct a player to perform a positional responsibility* in a particular way to which he is suited by giving him a suitable tactical instruction.
- Oppose a tactical instruction that has been given by a team instruction for a particular player, for whom the tactical instruction is not suitable.
Player roles and duties act as tactical role templates by automatically setting player instructions, as well as by giving hidden tactical instructions in some cases.